This short blog this evening starts of with the mention of tablet technology, the all to familiar iPad from Apple, this has really changed the way the games industry and it's consumers are playing games these days, but what's also interesting is it could also change the way game developers create assets for our games, let me explain.
You may or may not have heard off a certain app called TreeSketch, with this app the user can create tree's by touch, drag and release, doing this action paints a tree with branches and leaves onto a canvas. I wrote about this app previously with my Unity Technology blog here: http://blogs.unity3d.com/2011/04/27/experimenting-with-treepad-in-unity/ (at the time it was called TreePad) please read, it will give you more of an insight into the app itself if you don't have it installed already.
Tree |
There is also another app which I only discovered today and one I have been hoping someone would develop, Autodesk have released a 3d sculpting app which users can customise one of seventeen base models with a range of sculpting and detailing tools, and the added feature which is cool, stencil photo's on top! Photos can be imported or captured directly with the iPad 2 camera!! The base models range from human head, full scale human body, animals, shoes, t-shirt and a car. View video here: http://bit.ly/nwjaSS
123D Sculpt |
To sum up, whether or not this will change the way game developers create art assets for games remains to be seen, it appears the technology is there, now all we need is more apps! This can also be used as a great education experience for young game developers at college or universities, either way this new asset development pipeline will make some impact in the industry.
This is useful. Thanks.
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